[BUG] Ball marks disabled causes graphic probs[Fixed]

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Schaffinho
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[BUG] Ball marks disabled causes graphic probs[Fixed]

Postby Schaffinho » Fri Dec 03, 2010 9:08 pm

The screenshot below shows, what happens when I disable the ball marks.

http://rapidshare.com/files/434721311/Bug_V246.PNG

Sorry for posting the image that way. I didn't manage to import it directly. Perhaps someone could explain me.

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Re: [BUG] Ball marks disabled causes graphic probs

Postby ppahv » Fri Dec 03, 2010 9:39 pm

Upload your picture to BayIMG.
After uploading, make a right click on your picture and copy the URL of it.
Paste this URL between [img] markers.
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Re: [BUG] Ball marks disabled causes graphic probs

Postby kschoice » Fri Dec 03, 2010 9:46 pm

Schaffinho wrote:The screenshot below shows, what happens when I disable the ball marks.

http://rapidshare.com/files/434721311/Bug_V246.PNG

Sorry for posting the image that way. I didn't manage to import it directly. Perhaps someone could explain me.


I saw the problem on my machine, without seeing the image. It will be corrected in the next update. Till then, I'm afraid you'll have to leave the ball marks on.

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Re: [BUG] Ball marks disabled causes graphic probs

Postby Schaffinho » Fri Dec 03, 2010 10:02 pm

No problem. Just turned it off, because I had the impression that at the end of longer matches the game runs less fluently. But that has been a figmant anyway, I think.

Thanks for the manual.

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Re: [BUG] Ball marks disabled causes graphic probs

Postby q. reese » Sat Dec 04, 2010 11:16 am

Yea. I was returning a serve with "Robert Soderling" and the game just jerked. I was like wow! He aced me again. Hehe.

Definitely, the game does not run as smooth as version 2.4.5. I like the ball marks though. I did not know if that is the cause for the lack of fluidity in the game, or it is another factor. I am not willing to turn of ball marks though. It's way too cool to take it off, in my opinion.

I hope it gets fixed soon! :)
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Re: [BUG] Ball marks disabled causes graphic probs

Postby q. reese » Sat Dec 04, 2010 12:29 pm

I have version 2.4.7. It is still lagging/jerking.

Even before the match started, I knew that it was going to do this. Before my player started to walk in the stadium, there is like a gittery graphic rendering when the camera rotates to the players when they walk on court.

Even with the umpire slaps the coin on his wrist, it jerks and lags (slightly).

I really hope that there is a solution.

Also, it even lagged when I was rallying with a computer player. This was the biggest lag I had thus so far. With 2.4.6, it was just the serving. Now, it is the serving and the rallies.
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Re: [BUG] Ball marks disabled causes graphic probs

Postby kschoice » Sat Dec 04, 2010 12:34 pm

q. reese wrote:I have version 2.4.7. It is still lagging/jerking.

Even before the match started, I knew that it was going to do this. Before my player started to walk in the stadium, there is like a gittery graphic rendering when the camera rotates to the players when they walk on court.

Even with the umpire slaps the coin on his wrist, it jerks and lags (slightly).

I really hope that there is a solution.

Also, it even lagged when I was rallying with a computer player. This was the biggest lag I had thus so far. With 2.4.6, it was just the serving. Now, it is the serving and the rallies.


In order to avoid confusion, please use the specific word "lagging" only when talking about online play.

What is your computer configuration ? Have you tried decreasing screen resolution ?

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Re: [BUG] Ball marks disabled causes graphic probs

Postby q. reese » Sat Dec 04, 2010 12:45 pm

For argument's sake, I'll say that the graphic rendering is jerking. Is that better? :)

It is the same resolution that worked well with 2.4.5. I have it at the highest resolution. The game is jerking during extended rallies and some computer services. You don't see the game jerking kschoice?

I am quite sure that it only started doing this after the ball mark feature was added to your game. Just a little tweaking . . . I am sure it will be good to go soon. :mrgreen:
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Re: [BUG] Ball marks disabled causes graphic probs

Postby q. reese » Sat Dec 04, 2010 12:56 pm

Okay. After playing one set in season mode, I can now tell you the full details:

1680x1050 60hz 32 bits
Full screen
Far camera
Camera Follow (Off)
Camera Behind Player (Off)
Skip Introduction Video (Off)
Everything else is activated
Local Mutiplayer Splitscreen horizontal
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Re: [BUG] Ball marks disabled causes graphic probs

Postby kschoice » Sat Dec 04, 2010 1:10 pm

q. reese wrote:Okay. After playing one set in season mode, I can now tell you the full details:

1680x1050 60hz 32 bits
Full screen
Far camera
Camera Follow (Off)
Camera Behind Player (Off)
Skip Introduction Video (Off)
Everything else is activated
Local Mutiplayer Splitscreen horizontal


By computer configuration, I was meaning your processor, memory, graphics card, etc...
Actually, no, I don't see the game jerking, and I have trouble explaining why ball marks would have an impact on game speed during toss, when there are no ball marks yet.

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Re: [BUG] Ball marks disabled causes graphic probs

Postby q. reese » Sat Dec 04, 2010 1:18 pm

I see the ball marks for serves and rallies. That is when the jerkiness happens more often.

My specs:
ATI Mobility Radeon X1400
256 MB
Driver version 6.14.10.6618
32-bit

Microsoft Windows XP-Professional
Version 2002
Service Pack 2

Genuine Intel(R) CPU
T2300 @ 1.66 GHZ, 2.00 GB of RAM

Again everything was fine with version 2.4.5, and I made no further changes but updated the FA.exe and other folders with the patch. So, I am thinking it is a 2.4.6 onward issue really.

I just tested another match, same thing. :(
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Re: [BUG] Ball marks disabled causes graphic probs

Postby kschoice » Sat Dec 04, 2010 1:21 pm

q. reese wrote:I see the ball marks for serves and rallies. That is when the jerkiness happens more often.

My specs:
ATI Mobility Radeon X1400
256 MB
Driver version 6.14.10.6618
32-bit

Microsoft Windows XP-Professional
Version 2002
Service Pack 2

Genuine Intel(R) CPU
T2300 @ 1.66 GHZ, 2.00 GB of RAM

Again everything was fine with version 2.4.5, and I made no further changes but updated the FA.exe and other folders with the patch. So, I am thinking it is a 2.4.6 onward issue really.

I just tested another match, same thing. :(


Have you tried disabling ball marks ? With the above issue still not fixed, it will look wrong but you should be able to tell if the problem is still there or not.

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Re: [BUG] Ball marks disabled causes graphic probs

Postby q. reese » Sun Dec 05, 2010 4:53 am

When I disabled the ball marks, the sky looks like ice glaciers. Also, the crowds are darkened. The player that is on the near court is lightened, but the player on the far side of the court is darken.

It is a very dismal experience. Hehe. :D I feel like Dark Vadar took over the audience and sky. Haha.
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Re: [BUG] Ball marks disabled causes graphic probs

Postby kschoice » Sun Dec 05, 2010 10:19 am

kschoice wrote:Have you tried disabling ball marks ? With the above issue still not fixed, it will look wrong but you should be able to tell if the problem is still there or not.


q. reese wrote:When I disabled the ball marks, the sky looks like ice glaciers. Also, the crowds are darkened. The player that is on the near court is lightened, but the player on the far side of the court is darken.

It is a very dismal experience. Hehe. :D I feel like Dark Vadar took over the audience and sky. Haha.


I did tell you it was going to look wrong, I know how it looks, I've seen it myself. I just wanted you to tell me if your "jerking" problem was still there with ball marks turned off...

When there is a problem in the game, there is a need to focus on giving me the right information to help me solve it. That is why I didn't like the fact that you intervened on a crash topic the other day, and you may notice that the guy who created the topic never gave me back the information I asked him. We can never have proof that you writing in the topic was the cause of this, but experience tells me that it is hard enough to extract information from users about bugs, that I want to avoid anything that may lose focus from the questions I am asking in order to solve them.

The bottom line of your problem is, you're saying it was brought by version 2.4.6, and you blame it on ball marks. I asked you to disable the ball marks to try to find proof to that assumption, so I'd just like to know about that. If the current displaying bug when marks are off makes it impossible to play the game in the right conditions to find out, I can understand it but let me know. Don't just disregard the only thing I asked you about, and instead describe a bug that I already know about (first message of this topic), and I already seen, and fixed for next update (third message).

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Re: [BUG] Ball marks disabled causes graphic probs

Postby q. reese » Sun Dec 05, 2010 11:25 pm

Okay. There is no need to be up-tight. :)

It was late night, and I forgot to mention that part (sorry). It seems to be smoother with the balls marks deactivated.

When I put it back on, I see that the game is less smoother.

With your comment about what I did in the other thread, I already apologized about that and let you know that I did not intend to start another subject in the thread. As to why it is brought up again, I do not understand. Again, I apologize.

Lastly, you may read every thread post on here, but I can't. I wish I can, but I work full-time. So, my description of what I experienced when the ball marks feature was deactivated was sincere. To me, it was new (with the understanding that I can't read every thing on the forum, especially points that don't concern me per se). :) Please understand that I work full-time, and I am heavily involved with my congregation that I serve-in on top of that. You are an admin and read everything here!! :)

Again, I apologize for everything, but I look to help you with the forum and potential ideas and flaws about your game. That is why I am here man! :wink:
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