Suggestions for Full Ace Updates

This is the place to talk about all aspects about the game.
Federer
Expert Boarder
Expert Boarder
Posts: 87
Joined: Mon Oct 10, 2016 1:14 pm

Re: Suggestions for Full Ace Updates

Postby Federer » Mon Jun 19, 2017 10:55 pm

I've noticed that when the opponent is serving, the ball toss goes above the top of the screen, so you lose a split second of seeing the ball and it's direction.

Also how high do people generally have the camera? The default is the lowest possible so that's what I've been using. Is that what you use @kschoice ?

User avatar
kschoice
Administrator
Administrator
Posts: 1441
Joined: Fri Mar 07, 2008 1:19 pm

Re: Suggestions for Full Ace Updates

Postby kschoice » Mon Jun 19, 2017 10:59 pm

Federer wrote:I've noticed that when the opponent is serving, the ball toss goes above the top of the screen, so you lose a split second of seeing the ball and it's direction.


I'm ahead of you on this one. It's already taken care of in the work-in-progress version. You'll also be happy to know that I fixed the issues on Hawk Eye and aces (at least, several times I had a point correctly awarded to me after a successful challenge).

Federer wrote:Also how high do people generally have the camera? The default is the lowest possible so that's what I've been using. Is that what you use @kschoice ?


I usually play with that same angle, although I was considering changing it a little those days, while playing the beta.

Federer
Expert Boarder
Expert Boarder
Posts: 87
Joined: Mon Oct 10, 2016 1:14 pm

Re: Suggestions for Full Ace Updates

Postby Federer » Tue Jun 20, 2017 11:01 am

One thing I've been meaning to ask for a while. How does this game factor in timing of your shot? With the 'double press' system if you wish to do a hard shot, you are encouraged to press the button the first time as soon as you can. So you should then press it a second time and release for good timing. But if you do not press the button for a second time, the player still takes the shot. So how does timing work in that instance i.e. when you press early but then decide not to press a second time?

User avatar
kschoice
Administrator
Administrator
Posts: 1441
Joined: Fri Mar 07, 2008 1:19 pm

Re: Suggestions for Full Ace Updates

Postby kschoice » Tue Jun 20, 2017 11:17 am

Federer wrote:One thing I've been meaning to ask for a while. How does this game factor in timing of your shot? With the 'double press' system if you wish to do a hard shot, you are encouraged to press the button the first time as soon as you can. So you should then press it a second time and release for good timing. But if you do not press the button for a second time, the player still takes the shot. So how does timing work in that instance i.e. when you press early but then decide not to press a second time?


Shot timing has indeed always been a confusing part of the gameplay. I won't give you a precise explanation about how it used to work, because I have refined the way timing and additional power work for the upcoming version, and there will be visual feedback so it will be much more understandable.

Federer
Expert Boarder
Expert Boarder
Posts: 87
Joined: Mon Oct 10, 2016 1:14 pm

Re: Suggestions for Full Ace Updates

Postby Federer » Tue Jun 20, 2017 11:46 am

kschoice wrote:
Federer wrote:One thing I've been meaning to ask for a while. How does this game factor in timing of your shot? With the 'double press' system if you wish to do a hard shot, you are encouraged to press the button the first time as soon as you can. So you should then press it a second time and release for good timing. But if you do not press the button for a second time, the player still takes the shot. So how does timing work in that instance i.e. when you press early but then decide not to press a second time?


Shot timing has indeed always been a confusing part of the gameplay. I won't give you a precise explanation about how it used to work, because I have refined the way timing and additional power work for the upcoming version, and there will be visual feedback so it will be much more understandable.


Ok that's great. Thanks

User avatar
SmileKill
Junior Boarder
Junior Boarder
Posts: 28
Joined: Sat Nov 05, 2016 11:18 am

Re: Suggestions for Full Ace Updates

Postby SmileKill » Mon Jun 26, 2017 2:00 pm

Finally a joystick to play. It was so good that I missed it!


Return to “General Full Ace discussions”

Who is online

Users browsing this forum: No registered users and 1 guest

cron