darktower wrote:First of all, Full Ace is a great very realistic tennis simulation. Ok, the grapic is simple and the animations are weak. But the biggest problem are the less statistics and posibilities in career mode.
Federer wrote:In real life, if a player serves an ace or a clean winner incorrectly called out, and the player challenges, the player is then awarded the point. In FA, the point is replayed.
kschoice wrote:Federer wrote:In real life, if a player serves an ace or a clean winner incorrectly called out, and the player challenges, the player is then awarded the point. In FA, the point is replayed.
This has already been discussed here : viewtopic.php?f=7&t=637
To sum it up, the challenge rules leave the decision of awarding or replaying the point entirely up to the umpire. So, actually, either in real life or in Full Ace, the decision isn't always one way or another.
In Full Ace's case, the umpire is computer-simulated, and therefore not 100% accurate. As a result, there will be times that it seems instinctively obvious that the point should be awarded, but he will call for a replay. I prefer it that way than the other way around.
Federer wrote:The discretion bit comes in when the other player has touched the ball, and the umpire has to decide whether the call affects the players swing.
Jay wrote:I think for the last half decade I've always seen aces that were incorrectly called out by the linesman as "correction, ball was good!" > Point awarded to server or; server challenges call > ball was good > point awarded to server.
And I am only talking about very obvious aces where the returner clearly had no play on the ball. However in full Ace I have always had to replay the point.
Federer wrote:Thank you for a extremely well reasoned and thought out post, and your point about modelling real life uncertainty with randomness hits the nail on the head, and I find myself persuaded by it. You are clearly a very smart guy. I'm still right about Hawkeye though
Federer wrote:On a separate point, I wonder if you have noticed that currently the only viable slice volley is a drop volley, because any other slice volley bounces high and sits up for the opponent. If you prepare before slice volleying (I have occasion done it by instinct) the player actually does a more realistic slice and the ball stays lower and goes quicker through the court, which is usually the object of a slice (non drop) volley.
Having said that, I know some slice volleys are done because they are easier to control and it can be done quite conservatively.
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